Achievements

Achievements

  1. Became an Industry Mentor for Oregon Status University (2022)

    What: I mentor students for the Software Innovation Lab at OSU’s College of Engineering.

    Impact: Mentoring students to be better software engineers.

    My Role: Industry Mentor.

  2. Contributed to business acquisition (2018)

    What: I built a cloud product for a small business

    Impact: The business was acquired by a larger company partly due to the product I built.

    My Role: Technical lead, architect and developer.

  3. Technical co-founder (2014)

    What: I co-founded an ag-tech startup which provided business intelligence to farmers.

    Impact: Startup was a finalist in SXSW. SXSW is a tech festival held in Austin, TX.

  4. Generated cash flow (2014)

    What: I implemented the intellectual property for a tech startup

    Impact: This made it possible to start selling and generate cash flow.

    My Role: Technical co-founder

  5. Increased revenue by 10x (2012)

    What: I rewrote a microtransaction module for a game company.

    Impact: This provided the ability to support thousands of concurrent users thereby increasing revenue.

    My Role: Senior Engineer

  6. Infinite lives in video game (Age 14)

    What: At the age of 14, I taught myself how to code by modifying a video game’s local data storage.

    Impact: I gave myself infinite lives and completed the game.

Projects

Gen2D

  • Description: A CLI to generate 2D art.
  • Origin: I wanted to do something different, but still program in Go.
  • Status: In early stages of development.
  • Satisfaction: Building this has been a lot of fun. And It’s different from the other projects I’ve worked on.